No data found.
Online:0
Today28
Month61
Total2.380.706
Board - Thread
Next thread ->
Board -> Free For All -> General discussion -> Cliffside to Shotgun only?

Answers: 25
Page < 1 [2]
Nair0lF


Master of Time and Space



Location: Bad Gandersheim
Posts: 1516
# Answer: 21 - 2017-06-23 at 5:50 PM
Thank you Bitter for the time you Take to explain. Its all good as its is, i only wants to have command for Warning spawn camping because ist Part of our 10 rules but dont have warn command like !wspc playername with a short info from the "define spawn camp" text , to have the chance to warn those sitten somewere and shoot into spawn without push through, no One Really knows exactly what spawn camping means as far you Type define spawn Camp, if you can warn them its more straight to this Person and he knows exactly what he doing wrong. If you can only Add this you will do me a Favour and maybe for all other Admins too, no need i think for a kick spawn camping like !kspc , but if you want you can Add it too. But i Think the !kc is ok for kick if needs. Maybe a !wspc command add with the text of the define spawn camp text would helpful , but when they ask you can type define spawn camp for explanation why get kicked. Is that to much work to add this? I think this will Reduce much of spawn killing too. Can you please type the define spawn Camp Text and a example from you how this !wspc Text could be Sounds like, then i will See if its that what i mean,should be a short to make it readable. Thx again regards Florian


Inactive
|
BitterSpock


Master of Time and Space




Location: Planet Vulcan
Posts: 2864
# Answer: 22 - 2017-06-23 at 11:06 PM
Ok Nair, just for you ......

Yellow items are new..... everything else was already there.

!wc PlayerName <-- warns player for rule #6
!wspc Playername <-- warns player for rule #7


!wc <-- gives rule #6
!wspc <-- gives rule #7

!kc PlayerName <-- kicks player for any camping violation


The defines already exist .... they are:

define spawn camp

define spawn kill


Offline
|
Nair0lF


Master of Time and Space



Location: Bad Gandersheim
Posts: 1516
# Answer: 23 - 2017-06-24 at 12:28 AM
I tried on second server ,Thats Perfect , thank you Bitter, you are amazing, lets see how it works in Action


Inactive
|



Private First Class I




Posts: 10
# Answer: 24 - 2017-06-26 at 6:41 AM
I would like to see some data on how many numbers we lose when the rotation brings us 300-pt shotty dom on Asylum. A lot of people just leave the server or go on spec. As far as team tactics go for that map, there are none: it's a lone-wolf map with those settings.

Now, regarding camping:
2017-06-18 at 3:16 PM - LLibreckut:
Also, I don't understand those who whine about camping. Sure, sometimes it's annoying, but this is supposed to be a tactical server, and staying behind perfectly good cover in a WAR is usually a rather intelligent tactic to employ.


Lastly, Subpens is the other map which needs to be worked out. The gameplay on that map is arcade-ish


Last edit by LLibreckut at 2017-07-11 at 3:40 PM (2x Edited)
Inactive
|
Soro


Private First Class I




Posts: 13
# Answer: 25 - 2017-07-11 at 6:24 AM
Many rules just to attend boring people


Last edit by Soro at 2017-07-11 at 6:25 AM (1x Edited)
Inactive
|
Answers: 25
Page < 1 [2]


You must be registered.