OTaC - map rotation |
Map rotation: Castle = mp_castle ![]() Battery = mp_drum ![]() Airfield = mp_airfield ![]() Asylum = mp_asylum ![]() Downfall = mp_downfall ![]() Hangar = mp_hangar ![]() Roundhouse = mp_roundhouse ![]() Upheaval = mp_suburban ![]() Airfield = mp_airfield ![]() Revolution = mp_vodka ![]() Courtyard = mp_courtyard ![]() Corrosion = mp_stalingrad ![]() Outskirts = mp_outskirts ![]() Hangar = mp_hangar ![]() Nightfire = mp_nachtfeuer ![]() KneeDeep = mp_kneedeep ![]() Sub Pens = mp_docks ![]() ...and then back to the first map in the rotation [/b][/size][/center] |