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Board -> Free For All -> General discussion -> cg_fov |
Answers: 13
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Fret_WO_Frets Private II Posts: 3 |
# Thread - 2017-05-01 at 11:50 AM
Hi, All: I was noticing that there was mention in-game about changing fov. I wondered: 1) if it is ok to do so on the server? 2) if it is ok, is it difficult to do? 3) does it help? For those of you who've seen me play, I stink. I've the reflexes of my great-great-great-great grandfather, and my eyes are getting worse by the day. I play on a laptop (though I'd like to get a desktop in a few months) and have a heck of a time seeing pixel change before it's way too late. I have a blast playing nonetheless. I play purely for fun. That said, I do have a goal: it is (which isn't saying much) to consistently break even on kill:deaths. I know that mostly takes practice and lots of time. Anyway, I just wanted to make sure I wouldn't get banned if I tried monkeying around with it, and to see if you guys think it would actually help or hinder play. Thanks. |
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BitterSpock Master of Time and Space Location: Planet Vulcan Posts: 2904 |
# Answer: 1 - 2017-05-01 at 2:44 PM
There are two settings (forget the full variable names), but here are the partial names: Field Of View "fov" - Allows you to extend/shrink how much to the left/right to you can see on your screen Depth of Field "dof" - Near objects blur when aiming far, far objects blur when aiming near. Both are modifiable and are fine to adjust on our server. I play with default fov (did not like the way it warps the view if showing wider view angle), and I play with dof off (so near and far never blur). Fee free to adjust those to your liking. Enjoy. Bitter |
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Fret_WO_Frets Thread author Private II Posts: 3 |
# Answer: 2 - 2017-05-01 at 4:05 PM
Great. Thanks, BitterSpock. I figured out how to change fov. How do I shut off dof? I saw something online like this: /r_dof_enable 0. Is that correct? Thanks again for getting back so quickly! |
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Meagamoo1996 Brigadier General I Posts: 259 |
# Answer: 3 - 2017-05-01 at 4:20 PM
That is correct to turn it off it is /r_dof_enable 0 On is /r_dof_enable 1 |
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BitterSpock Master of Time and Space Location: Planet Vulcan Posts: 2904 |
# Answer: 4 - 2017-05-01 at 4:54 PM
TY moo! |
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Fret_WO_Frets Thread author Private II Posts: 3 |
# Answer: 5 - 2017-05-01 at 5:00 PM
Thanks to both of you. Now to see if it will improve my game . . . ha! |
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MrMackeyMkay BoardMod Location: Portland OR Posts: 823 |
# Answer: 6 - 2017-05-04 at 8:24 PM
Thanks to all of you for thanking each other ------------------ Something Really Witty!!! |
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BitterSpock Master of Time and Space Location: Planet Vulcan Posts: 2904 |
# Answer: 7 - 2017-05-04 at 10:02 PM
Thank you Mackey for the thanks you gave for all prior thanks given. |
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Davide30541 Commander Location: OXFORD Posts: 891 |
# Answer: 8 - 2017-05-05 at 1:30 AM
thanks |
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BitterSpock Master of Time and Space Location: Planet Vulcan Posts: 2904 |
# Answer: 9 - 2017-05-05 at 5:49 AM
Please fast forward to time 3:12 in this video: https://www.youtube.com/watch?v=bpRWTe575aI Thank you for doing so. Last edit by BitterSpock at 2017-05-05 at 5:50 AM (1x Edited) |
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KiRaShi Captain I Posts: 177 |
# Answer: 10 - 2017-05-06 at 12:59 AM
Thanks for sharing that video for Davide's thanking of Mackey's thanking for the thanks being given in this thread. ------------------ Server IP ____________________________ (108.61.109.21:28960) T eamSpeak IP __________________________ (108.61.238.82:9129) |
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Davide30541 Commander Location: OXFORD Posts: 891 |
# Answer: 11 - 2017-05-06 at 2:49 PM
thankyou for the video! |
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Helimech601 Private First Class I Posts: 13 |
# Answer: 12 - 2017-06-07 at 12:42 AM
so proud of all the thankful thankers to whom I would like to thankfully thank, and in giving thanks to those thankful few...... Thanks!!! |
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Fret_WO_Frets Thread author Private II Posts: 3 |
# Answer: 13 - 2018-02-22 at 5:45 PM
And I'm late to the game, especially since I started the thread . . . but, I am thankful, that everyone is thankful, that we can be thankful that we all thank one another. Thanks. P.S. fov improved my game play, not at all . . . thankfully. |
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