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Board -> Free For All -> General discussion -> TACTICAL NIGHT/DAY MOD |
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Mikel Private First Class II Posts: 19 |
# Thread - 2022-01-25 at 3:48 AM
Hello! Here you will see and can download from my link here this mod. Donwload: https://mega.nz/file/LJQgUBwQ#Gc2lb5lAdm aocg_keTF3B2gYvxY0cl7ITUm7mpUKaFc Original MOD from Zeroy. The mod original has been updated and modded for works in 1.7 servers etc. Modded scripts and Night/Day settings, Laser dots for weapons and Helath System integrated, drop weapons when you are injured, etc Bots added if you want play with them on server, IA upgraded. Medics Funtionality improved. Hardcore Mod /on /off in cfg Old school MW Mod /on /off in cfg Old School Mod /on /off in cfg Obituary for TK, Kills and Death Weapons and Classes /on /off in cfg Logo for Mod and many more...... Details: Features -------- - Enables *Night time* for all stock maps - 3 Levels of night mode Night with light. Progressive light. Night dark. Obscure Absolute. All Selectable in cfg- - Enables *Night time* for a number of custom maps (see below for list) - Nightmod can be by map in tnmod.cfg so that a rotation can have night/day maps - Enable/Disable FXs on stock maps - Weapons damage modifier - Laser sight (only for smg, pistols, assault rifles) - Modded range, size, laser will disable if no nightmod - Laser sight on/off using USE key - New Quick chat features tactical messages - New Quick chat enables switching weapons attachments (only on some weapons) - Weapon drops if hit in arm/hand - Added Tear Gas Grenades (will replace flashbang if used) - Added detailed obituaries messages: Weapons, Hit Location, Range - Stock obituary can be switched off - 2D & 3D icons can be truned off (or on except "KILL" icon on sab/sd) - Spawn Protection (redone) - Modded MykMod v4 (modified) for Bandages & Bleeding - Healthbar ( won't show on Hardcore Mode) - Modded HardPoints messages - Modded Welcome message - Rotation messages Probably more that i forgot (see tnmod.cfg for full list) All are switcheable from included tnmod.cfg !! Custom maps currently supported for nightmode are: !! mp_sharqi_night mp_sharqi_day mp_agroprom_x01 mp_ava_assault mp_backlot_2 mp_balarda mp_contamination_one mp_doom mp_fruville mp_karkand_day mp_matroska mp_moh_stalingrad mp_offices_v3 mp_pk_harbor mp_qmx_matmata mp_shipment2 mp_subway mp_u9_subharbor mp_village mp_village_night mp_warehouse_ext mp_dawn_beta2 mp_heavensource mp_forb1 mp_vok mp_bunkermayhem and all maps you want just editing the file in mod. see inside tnmod.cfg for Tactical Night Mod & MYK MOD Specifics also included: gametypes.cfg maprotation.cfg weaponcontrol.cfg Screens: Menu Logo Night Light In Backlot and Laser Dot for Weapons Backlot Night Glasses Backlot Night with progressive light when you walk, at 5 meters you need Night Vision. Night Glasses On Enjoy!! |
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Voodoo Commander Posts: 651 |
# Answer: 1 - 2022-02-05 at 7:43 PM
Very interesting. I'm hoping that we can make different daylight settings for some of the COD4 maps that we have in rotation. I think that would be a sweet addition. |
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PVT_Parts_ Sergeant Posts: 37 |
# Answer: 2 - 2022-02-07 at 12:32 PM
I agree! |
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