No data found.
Online:0
Today2
Month211
Total2.380.856
Board - Thread
Next thread ->
Board -> Free For All -> General discussion -> Bring more people in game!!

Answers: 46
Page < 1 [2] 3 >
Chabag


Sergeant II





Posts: 47
# Answer: 21 - 2023-09-21 at 10:37 AM
We need to something about Cliffside. It is near impossible to move out of the waterfall spawn. Perhaps put in a setting to make it unable to kill in the first 2 minutes so that USMC could move away from the waterfall or more strictly enforce spawn camping in that area


Offline
|
Voodoo


Commander





Posts: 632
# Answer: 22 - 2023-09-21 at 12:45 PM
Extended spawn times requires the use of a mod, and mods can be destructive to the original settings for your loadouts.

The simple solution is to make it a shotgun (with or without nades) or pistol map, or even a knife map.


Offline
|
Hans


Commander




Posts: 361
# Answer: 23 - 2023-09-21 at 2:02 PM
Cliffside is easily sorted. Set to Shotguns and flamethrower and all is fine.


Offline
|
Chabag


Sergeant II





Posts: 47
# Answer: 24 - 2023-09-21 at 2:05 PM
I don't like shotgun only maps and I think a lot of people share the same sentiment.

I think we should just get rid of the map from rotation if there are no other solutions.


Offline
|
Voodoo


Commander





Posts: 632
# Answer: 25 - 2023-09-21 at 2:21 PM
Some people share that sentiment Chabag, but overall I've found that a good match with shotties actually helps fill the server. It's action packed, no camping, you get to move without being shot as soon as you move from cover and your chances of getting a kill are pretty well even with everyone else. Now running concurrent maps with shotties will get the complaints rolling and I don't recommend that approach at all.

Now to qualify this let me say that I am NOT a big fan of shotguns, but to be realistic it is just another weapon. The maps we have in the current rotation are the maps that historically draw the people. As I said I'm not a fan of the shotguns but I'll play it to help support the server. It's going to be one map and then we're onto something else.

It's an old game with a limited list of maps, lets do the best we can with what we have at our disposal.


Offline
|
Mr.MTip


Lieutenant General III




Posts: 306
# Answer: 26 - 2023-09-22 at 12:05 AM
Cliffside is absolute poison and nothing but tears no matter the game mode, weapon set, or how vigilant/patient the admins present are.
Its garbage.
It is a dumpster fire.

I would hold my piss on a week long bender just to piss that fire out... and then start it again.


Offline
|
1000 Faces


Staff Sergeant I




Posts: 59
# Answer: 27 - 2023-09-22 at 10:34 AM
2023-09-21 at 10:09 AM - Voodoo:
1000 Faces, why don't you offer to help? Please, i'm not being facetious. You are always calling out rule breakers and perhaps if you better understood the nature of our rules and what is expected of admin you might gain another perspective. This post is about positive things that we can do to attract and keep newer players as well as keep our older regulars and looking at new opportunities.
I've been an admin since 1998, have been in the hierarchy of some very big clans and have had my own clan in early 2000's (which still has approximately 300 members registered on Steam) and take it from me, admining is a thankless task.
Now, I've opened the opportunity for you to do something productive instead of just posting complaints. Your move!


I would gladly help if I had the time. Unfortunately I do not.

Yes, I call out the rulebreakers frequently, and yes I understand there are nuances to enforcing the rules.

However when you have a regular who on is obviously camping spawns, on one map was 20-2 with around 10 minutes to still go, on another is either 15-3 or 16-3 shortly in to gameplay, then on the next map does a very similar thing, that is when I finally quit, and is doing the camping without any repercussions, that is a problem. He was being called out for it, and there were at least 2 admin on. Still nothing.

That is just one example from earlier this week, but there are multiple other examples by regulars that were being ignored. The camping and running by long time players has gotten out of hand. I don't know if there has been guidance to let people get away with more, but something has changed in the last few months.


Inactive
|
1000 Faces


Staff Sergeant I




Posts: 59
# Answer: 28 - 2023-09-22 at 10:40 AM
2023-09-21 at 10:37 AM - Chabag:
We need to something about Cliffside. It is near impossible to move out of the waterfall spawn. Perhaps put in a setting to make it unable to kill in the first 2 minutes so that USMC could move away from the waterfall or more strictly enforce spawn camping in that area


Cliffside, IMO, is ruined by two or three players whenever they are on. Stricter enforcement of the rules, not just kicking them but giving them time outs, is needed. Everyone knows they are going to camp, then they do, and nothing happens. Sure, they get called out, and rarely one will get kicked after their score is already outrageous, but that just isn't enough. I personally like Cliffside if people who respect the rules are playing, however it is far too easy to camp the USMC spawn position and just have a field day piling up kills. Switching the map to shotty only would help, but that is a bandaid solution, when the real solution is cutting out the tumor(s).


Inactive
|
Voodoo


Commander





Posts: 632
# Answer: 29 - 2023-09-22 at 11:20 AM
Yes, cliffside is a royal pain in the ass, and that's why I usually run it as a shotgun map. We can adjust the rotation all day long and we're still going to come back to one conclusion..it's an old game with old maps and we're doing what we can do with an old game. I don't see any solutions except to skip that map, or request a different map.

As for people camping and a score of 20-2, I find it odd that admin didn't ask him to move along, unless he was and was using optimum shooting positions. If we are as strict as you'd like us to be we would empty the server. Who would that satisfy? We try to keep some form of balance on maps like that, and we try to keep the campers moving along, but as you've said it doesn't always seem like that.

The first responsibility of an admin is to help create an enjoyable atmosphere and secondly to enforce the rules. Rule enforcement can be a thin line to walk. Get too strict and we won't have a server, be too lenient and we have the runners and campers taking over. My take is to be consistent. That means consistency in reaching out to rule breakers to speak with them, or at least get their attention. Consistency in attitude, consistency in implementation of the rules. Camping has a few aspects to it that require the admin to asses the situation and enforce the rule judiciously and fairly! Will we nail it every time, perhaps not, but overall the intention and implementation should be there.


Offline
|
_Humber


Lt. Colonel




Posts: 211
# Answer: 30 - 2023-09-24 at 5:41 PM
1000faces are you complaining about regulars who are camping - but still complying with the camping limits? (5 kills or 3 mins - then move). If that is the case, admins cannot kick or otherwise penalise them, since they are complying with the server rules. Cliffside, in particular, is a map on which some players regularly camp choke-points.(that is a major reason why sniper scopes were banned on this server). Again, if they are complying with the server rules there is no legitimate reason for admins to penalise them. Also many times I have seen admins kick players for camping (and sometimes do so myself), but there is a strict protocol for admins to follow. As voodoo said we don't get it right every time. You should also appreciate that admins don't want to spend their time in spectate, regulating bad behaviour, we actually want to play the game too.


Inactive
|
Aussiekille8


1st Lieutenant III





Posts: 165
# Answer: 31 - 2023-09-25 at 9:12 PM
when jimmy old man did the videos we had new players in thank jim and most of them follow the rules some of them i had to watch and help them so they can stay on and we can still admin and play.
plus voodoo 100% right about all that


Offline
|
BitterSpock


Master of Time and Space




Location: Planet Vulcan
Posts: 2867
# Answer: 32 - 2023-09-27 at 7:03 AM
I know we all want to jump on the camper-hating bandwagon ....
I personally want to remove the camping rule just to stop people from complaining about people breaking the camping rule.
The only reason I don't is that those same people are going to to complain about there not being a camping rule



Offline
|
Mr.MTip


Lieutenant General III




Posts: 306
# Answer: 33 - 2023-09-27 at 8:24 AM
If anyone thinks removing the camping rule would fix anything about campers those people would be what I would call absolutely effin nuts. The marked uptake in camping, spawn camping, spawn anchors if that rule was removed would run half or more of the regulars right out of this server for good.


Offline
|
Voodoo


Commander





Posts: 632
# Answer: 34 - 2023-09-28 at 5:19 AM
I agree 100% Tip, eliminating that rule will definitely spell the end of our server. As i've said many times, the key to success of a server is consistency, and we have proven that since 2008 when this game came out. Understanding the camping rule seems to be a major challenge for some, including some admin, but if we take a step back and read the full explanation and implementation of that rule it then makes perfectly good sense.

It's not black and white, it's a grey area because not every camping situation is the same. Number one... look at the score. If the "camper" has a score of 4 kills to 5 deaths and is camping a spot there is no harm being done. Should that same "camper" have a score of 10 kills and 3 deaths then there may be an issue, ask them to move along. If you've asked them to move along a few times and now their score is 13 kills and 3 deaths then a prod may be needed. No need to kick for time, just a zero time kick is sufficient. Then we have the "camper" who has a score somewhere between those two examples. In that case use your warnings (!wc) if they reach the 5 kill limit, engage with them and ask them to move along. Our first inclination should not be to kick a player, but rather to engage with them! If your first inclination is to engage with the player rather than kicking them then you are "managing" the server. All admin are essentially managers. Managing a server isn't about kicking, it is about retaining players, creating an enjoyable atmosphere and judicial use of our rules. In this case judicial means using your authority in a fair and even handed manner. It's that simple.


Last edit by Voodoo at 2023-09-28 at 5:22 AM (2x Edited)
Offline
|
JimmyMarkou
Thread author


Private First Class



Location: Kastoria,Greece
Posts: 8
# Answer: 35 - 2023-10-01 at 9:00 AM
https://www.twitch.tv/videos/1939915168
Played for 2 maps on the stream I did earlier. Wish I could stream longer but I had some stuff to do for university and I had to stop playing. You guys can follow my Twitch channel if u want to see more World at War streams!! Let's bring more people in!!


Inactive
|
Voodoo


Commander





Posts: 632
# Answer: 36 - 2023-10-04 at 6:14 AM
Jimmy, we really appreciate your effort to help us attract new people! Thank you so much!


Offline
|
TheEarlyBird


Lt. Colonel




Location: The Great Nest
Posts: 211
# Answer: 37 - 2023-10-10 at 5:56 PM
2023-10-10 at 10:23 PM - 1000 Faces:
The camping nonsense was just happening again on Upheaval. Two players on Russian side camping and firing into spawn. I kept calling them out, but even though admin were on nothing was done. At one point one player was 17-2 with the 2 kills happening right as map started. Another was in the upstairs window and was 21-1 before he finally moved. I know, because I was specing him. He even said "ok I'll move" when I told him the last time he had been up there the entire map.

Helen finally dropped into spectator mode and was keeping a watch on things, but one of the admins should have done it earlier before you had 2 players who were a combined 38-3 with due to camping.

Earlier today I dropped from a match on Knee Deep, with several admin on, because a player was some ridiculous score. I don't remember what it was, but at one point before I dropped he/she was 15-0 and everyone was complaining about it because he/she was sitting in the same spot the entire time.

I understand admin want to play, but damn....when there are over the top blatant examples of camping going on and nothing is done it unbalances the game. At one point I died via SK 6 times in a row because the camper was just firing into our spawn.


When someone has a modest score such as 5-15 or worse then I'd say leave them alone and let them camp. But with the score that high faces, an admin should have investigated or asked them to move on. If they are wearing the tags, they should investigate. If they wish to play, remove the tags. I know how it feels to want to play the game and not babysit.

However, I wasn't there for this instance pretty much all instances are different and without context I can't give a direct opinion.

Did you bring the issue up with an admin directly? For example: AdminName(whichever is online) there's a player who's causing trouble can you please sort them out? Because if you don't ask them directly most of the time it just seems like complaining about campers in the chat and will get overlooked.


------------------


Offline
|
1000 Faces


Staff Sergeant I




Posts: 59
# Answer: 38 - 2023-10-10 at 6:16 PM
2023-10-10 at 5:56 PM - TheEarlyBird:
2023-10-10 at 10:23 PM - 1000 Faces:
The camping nonsense was just happening again on Upheaval. Two players on Russian side camping and firing into spawn. I kept calling them out, but even though admin were on nothing was done. At one point one player was 17-2 with the 2 kills happening right as map started. Another was in the upstairs window and was 21-1 before he finally moved. I know, because I was specing him. He even said "ok I'll move" when I told him the last time he had been up there the entire map.

Helen finally dropped into spectator mode and was keeping a watch on things, but one of the admins should have done it earlier before you had 2 players who were a combined 38-3 with due to camping.

Earlier today I dropped from a match on Knee Deep, with several admin on, because a player was some ridiculous score. I don't remember what it was, but at one point before I dropped he/she was 15-0 and everyone was complaining about it because he/she was sitting in the same spot the entire time.

I understand admin want to play, but damn....when there are over the top blatant examples of camping going on and nothing is done it unbalances the game. At one point I died via SK 6 times in a row because the camper was just firing into our spawn.


When someone has a modest score such as 5-15 or worse then I'd say leave them alone and let them camp. But with the score that high faces, an admin should have investigated or asked them to move on. If they are wearing the tags, they should investigate. If they wish to play, remove the tags. I know how it feels to want to play the game and not babysit.

However, I wasn't there for this instance pretty much all instances are different and without context I can't give a direct opinion.

Did you bring the issue up with an admin directly? For example: AdminName(whichever is online) there's a player who's causing trouble can you please sort them out? Because if you don't ask them directly most of the time it just seems like complaining about campers in the chat and will get overlooked.


Yeah I brought it up with the admin, as did a couple of others. It wasn't until Helen joined and took the time to spectate, do a hist on the 2 players, etc and told them to follow the rules or be kicked that an admin did anything. Previous to her joining I had to keep telling the 21-1 guy to move, he finally did, but only after he had ripped off 17 or 18 kills from the window. Again, there were admin on while this was going on, but it took Helen joining before an admin finally did something.

Just now I was playing and there were obvious runners, the worst of which was Tendermeat69. He was burst running, especially around corners, and bunny hopping. I played 4 maps, or maybe 5, and he was doing it on every one. Mr Torgue was on and called him out just before a map ended, then Torgue left and didn't play the next map. Tendermeat69 was also using a pistol outside near constantly and was warned. He then stopped shooting at people with the pistol outside, but if he killed someone, we were playing Cliffside as a shotty map at this time, he would then stand over them and fire his pistol into the body. It was ridiculous and he was called out for it. Luckily Mulky was following up, then eventually Tendermeat69 was kicked for using pistol outside. Not really related, but again it took multiple maps, with admin on, who never did anything about his running and bunny hopping even though they did call him out.

My point is, either we have rules, or we don't. I get that admin want to play. I wish I could help out, but I simply cannot. What bothers me the most is when admin are on and do nothing, and use wanting to play as an excuse. Again, I get that, but if you know someone is being a problem, do something about it, then go back to playing.


Last edit by 1000 Faces at 2023-10-11 at 9:22 AM (2x Edited)
Inactive
|
1000 Faces


Staff Sergeant I




Posts: 59
# Answer: 39 - 2023-10-11 at 9:21 AM
DP


Last edit by 1000 Faces at 2023-10-11 at 9:22 AM (1x Edited)
Inactive
|
H8W8IN


2nd Lieutenant




Posts: 133
# Answer: 40 - 2023-10-11 at 3:50 PM
You do realize we have to see the infraction before we can do anything about. it is in our admin rules if I remember correctly. I see comments all the time about somebody doing this or that and when you spectate them, you don't see an infraction. This happens more often than not.


Offline
|
Answers: 46
Page < 1 [2] 3 >


You must be registered.